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5 Addition Games You Can Make at Home

Simple, proven addition games you can make at home. Zero prep, maximum fun and learning.

EduBert·April 3, 2026·3 min read
5 Addition Games You Can Make at Home

The best math exercises don't look like exercises. They look like fun. Here are 5 games you can make at home in 2 minutes — without buying anything.

Game 1: Dice Race

You need: 2 dice, paper, pencil.

Rules: Each player rolls both dice and adds the dots. Higher total wins a point. After 10 rounds, count the points. Tie? Sudden death!

Why it works: Repetition (the child adds 10+ times in one game), immediate motivation (wants to win), and randomness (even if they're weaker at counting, they can still win).

Easier version: One die — the child adds the roll to their running total. First to reach 30 wins.

Game 2: Store

You need: Pennies (10-20), household "goods" with prices.

Draw prices on sticky notes: apple = 3 cents, banana = 5 cents, cookie = 4 cents. The child "buys" two items and calculates how much to pay. You're the cashier checking if they give the right amount.

Why it works: Real context (store), tangibility (coins), and an adult role (the child feels important).

Harder version: The child has a "budget" of 10 cents and must calculate what they can afford.

Game 3: Math Memory

You need: 20 cards (10 pairs). One card has an operation (e.g., "3+4"), the other has the answer (e.g., "7").

Lay cards face-down on the table. Players take turns flipping 2 cards. If the operation matches the answer — pair won! Most pairs wins.

Why it works: Combines visual memory with math. The child repeatedly sees the same operations and answers — automatization happens naturally.

Game 4: Cup Tower

You need: 10 plastic cups, marker.

Write numbers 1-10 on the cups. Draw two random cups — the child adds the numbers. Correct answer? Stack the cup on the tower. Who builds a taller tower?

Why it works: The construction element (building the tower) gives physical satisfaction with every correct answer.

Game 5: Addition in Motion

You need: Nothing! Just floor and legs.

Draw a number line from 0 to 10 with chalk (on sidewalk) or tape (on floor). The child stands on the starting number (e.g., 4), you roll a die — the child jumps that many spaces. What number did they land on?

Why it works: Physical movement + math = double brain stimulation. Perfect for children who can't sit still.

When to Move Beyond Home Games?

Home games are great for starting out, but they have limitations: you need time and energy to prepare, the difficulty range is fixed (dice always give 1-6), and there's no automatic feedback — the child can make mistakes without noticing.

Good educational apps complement home games: they have difficulty progression, immediate feedback, and a story that engages. In EduBert, the child progresses from addition to 10 through addition to 100 across 10 scenes — with characters supporting them.

The best approach? Mix it up. Monday — dice. Tuesday — EduBert. Wednesday — store with coins. Variety is key.


Read also: How to Teach Addition · Addition to 10 — Exercises · Do Educational Games Work?

EduBert

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We create educational games that combine play with learning math.

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